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XNA 4 3D Game Development by Example

[db:封面]
  • Author:Kurt Jaegers
  • Publisher:Packt Publishing
  • ISBN:978-1-8496-8708-9
  • Year:2012
  • Pages:322
  • Language:English
  • File size:5.6 MB
  • File format:PDF

Book Description

Learn the structure of a 3D world and how to implement a variety of 3D techniques including terrain generation and 3D model rendering. Build three different types of 3D games step-by-step, including a first-person maze game, a battlefield tank game, and a 3D sidescrolling action game on the surface of Mars. Learn to utilize High Level Shader Language (HLSL) to add lighting and multi-texturing effects to your 3D scenes....

Tags:Build types model rendering games

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